Problem with zipped .fbx files

Hi!
In Unreal Engine C++ Developer Course, lecture 100 Object Collision remastered (https://www.udemy.com/course/unrealcourse/learn/lecture/17266390?start=0#questions), there are .fbx files attached. in the folder, when I unzip files, everything seems to be ok and there are SM_DoorFrame and SM_Door. However, when I import them, instead of SM_DoorFrame and SM_Door, I get SM_DoorFrame and material Broken_Concrete.

. And I get them both when importing SM_DoorFrame. When I try to import SM_Door and when I refuse to replace existing asset, it just does nothing.
Do you know what that’s all about and if something needs to be fixed with the attachment to the lecture?
Best Regards

That’s what it’s supposedd to do if you refuse. I would imagine you’re getting that message because of the redirectors though.

Yes, thanks!
What I meant was, it didn’t even import SM_Door. But now i fixed up my redirectors, everything’s fine.

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