I get strange result with Multires modifier after deleting back faces of the belt. Belt edge seams to be twisting outside. Any ides why this might be happening? thanks
I’m using Blender 2.93
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I think it’s a ‘standard’ subdivision problem. (no smoothing, use simple subdivision)
Why deleting the back faces? Doesn’t help that much on face count …?
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My instinct would be not to delete the back faces but I think Grant does.
Welcome to this site.
Yes I’ve deleted the faces jus because Grant did…
Doesn’t seam to have the same problem if I delete inside faces first and then apply multires…
Thank for the reply.
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