On this lecture (15), everything was going along smoothly until I got to the line of code
float steerAmount = Input.GetAxis(“Horizontal”) ;
Now my driver only goes straight up and off the screen. I double-checked all my code and it looks exactly like Rick’s. I don’t know why I can’t get it to move any other direction now.
I also get this error down at the bottom of my screen: Assets\Scenes\Driver.cs(7,28): warning CS0414: The field ‘Driver.steerSpeed’ is assigned but its value is never used