Problem with initial game load - WayPointCircuit Speed

I have no idea whats going on here but it is super fast when I hit play then after about one rotation around the map it slows to the actual parameters set in inspector.

I made a fix you might find handy.

Drag and drop in place of the Waypoint Progress Tracker.

Added extra options too, like being able to trigger an invoke at waypoints.

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Mine was doing this also. I moved my Main Camera near the first Way point and it stopped doing it when I hit play.

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