Why the input action and player position is different left and right boundries are working fine, bottom it’s going out of boundaries
Oh! I got it.
Hi;
what was the solution? I’m with the same problem.
Thanks
Hi @Jose_Ignacio_Martin
I created empty game objects and stored them as prefabs. However, I forgot to delete the instances of these prefabs in the hierarchy. As a result, I was only updating the prefabs but not utilizing these objects in the game. After realizing the mistake, I deleted the unnecessary instances and started using the prefabs correctly.