I have a Problem when i want to Bevel.
It destroys some edges, i can’t figure out why.
Tried different Bevel options, was looking for additional vertices to merge. but didn’t find any problem.
Here’s a screenshot from the Viewport:
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Your bevel width is probably to wide, inverting the mesh.
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Check also face normals!
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Thank You for the fast reply. That was really fast.
It was a Problem with the face normals.
It’s working now
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It was lunch time …
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Ah. Amsterdam.
Here was lunch time too, thats why i was learning.
I am from Germany (North Coast - 3 hours from Amsterdam), but live in Switzerland for 3 years now.
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