When I try to rename the prefab, the instances in my scenes don’t rename. The name of the instance is bold. I can’t find a way to revert the name so that it links back to the prefab. I tried to delete the instance from the scene and to place it back in, but when I do, the name is already bold. Any tips to resolve? Thanks.
Hi,
Which version of Unity do you use? The same as Rick?
2018.3.9f1
Do you use a Mac or a PC? And did you rename the game object in your Hierarchy at some point?
I’m on PC. And I don’t remember if I renamed it in hierarchy.
Drag your prefab into your Hierarchy to create a new game object. Rename your prefab. Does the new game object get renamed, too?
No, the new object doesn’t get renamed. When I place the prefab, the new object’s name is already bold in the inspector. All my prefabs act like this for some reason.
A new prefab system was implemented in Unity 2018.3. Rick uses 2018.2. It might be that the automatic renaming does not work anymore. If it is important for you, please downgrade to Unity 2018.2. You could also message the Unity support and ask them to reimplement the feature.
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