Problem when Building ToonTank game

Hi so i finished the toontanks game and everything works fine until i package the game
the Package to windows seems to work fine however when i click on the exe the game crashes with the below error any ideas on where to start to fix this?

LowLevelFatalError [File:D:\build++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 6384]
ObjectSerializationError: /Game/BluePrints/Projectile/BP_Projectile (0x1F4A8C0B57D57E79) /Game/BluePrints/Projectile/BP_Projectile (0x1F4A8C0B57D57E79) - BP_Projectile_C /Game/BluePrints/Projectile/BP_Projectile.Default__BP_Projectile_C: Serial size mismatch: Expected read size 30, Actual read size 27

0x00007ff71dc5ef46 ToonTanks-Win64-Shipping.exe!UnknownFunction
0x00007ff71dc5fbab ToonTanks-Win64-Shipping.exe!UnknownFunction
0x00007ff71dc69316 ToonTanks-Win64-Shipping.exe!UnknownFunction
0x00007ff71dbd0b37 ToonTanks-Win64-Shipping.exe!UnknownFunction
0x00007ff71dbce2b1 ToonTanks-Win64-Shipping.exe!UnknownFunction
0x00007ffafc35257d KERNEL32.DLL!UnknownFunction

Crash in runnable thread FAsyncLoadingThread

I would suggest performing a full rebuild.

Thank you that fixed it.

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