When I use UE4 to examine the code I’ve written for the door opening and the position report for the chair (from the at least two videos prior to this one), I get a duplicate window of Visual studio open with only that file (not the entire project). It says “Attach…” where the VS instance with the full project properly loaded says “Local Windows Debugger”, and the “Loading Visual Studio…” alert in the UE4 window does not disappear.
Any thoughts on how I might fix this? I’ve tried to google up and answer but the only relevant result (oddly, on the UE4 official forums) has no replies.