Problem on Export

I have a question that needs your help. I render in the blender as .jpg or .png, everything is fine, texture all visible. But if I export it to .obj .glb .gltf .fbx and view it in the 3D viewer all the texture is gone, and un-match what I render in a blender, can I know what is going on? Does anyone have a solution to this issue? All the settings I follow the course, all the texture already convert to .jpg already. I have tried many settings and export all same, please help, thank you.


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Exporting and importing into another 3D package, needs more attention.
Most common problem is that images used by Blender are NOT STORED in Blender.
You need to provide them on your own, and that depends on the package used. Read more info for that specific package.

You can include images in Blender, in the file itself. But some packages need different appraoches.

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