Problem of my character in mixamo


i don’t know where’s problem why my shape looks like that when character start walking or running in mixamo

Hi,

It looks like its probably down to the weight painting in the modelling software and so those meshes are being pulled in but the armature being used.
If you are using mixamo’s armature to rig your model then you may need to adjust those positions a bit to prevent it and maybe check that you have enough geometry around that area so that its not deforming as it is.

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