I’m just a tad puzzled what’s going on with my particles. My particles for player death and success work perfectly fine, but the thrust seems to either work, not work, or work really weakly.
I’m at a stage where I can only reliably get it to work normally if I manually click on the Rocket object in the inspector during play.
I haven’t changed any settings from the default downloads (except resetting the transform as Ben does in the tutorial), and my code is pretty much on par with what we’ve been shown so far.
Any ideas what might be happening/wrong?