[Problem] Intermittent Thrust Particles

I’m just a tad puzzled what’s going on with my particles. My particles for player death and success work perfectly fine, but the thrust seems to either work, not work, or work really weakly.

I’m at a stage where I can only reliably get it to work normally if I manually click on the Rocket object in the inspector during play.

I haven’t changed any settings from the default downloads (except resetting the transform as Ben does in the tutorial), and my code is pretty much on par with what we’ve been shown so far.

Any ideas what might be happening/wrong? :thinking::face_with_raised_eyebrow:


Which version of Unity do you use?

I’m using 2019.1.0f2

What you describe sounds like a bug. Actually, you should click into the game window to set the focus on it. And the particle system should have worked properly unless your code stops or restarts it. Have you already compared your code to the Lecture Project Changes which can be found in the Resources of this lecture?

If so, I’d suggest to update Unity to the latest stable version.