after I renamed a class and script name as shown in the lesson, just to try, I’ve noticed that the 2D physics is not working anymore!
For example: the ball I previously created won’t be “launched” and neither will fall down, and the same happen with any new RigidBody2D I create. Rigid bodies just stick where they are.
There is no error reported in play mode, everything else seems to work fine. What could be the problem?