Be careful not to accidentally disable showing errors in the console.
I literally spent an hour trying to figure out why the enemy wouldn’t go back to his original position because I wasn’t seeing the errors that the ‘mover’ was null.
Be careful not to accidentally disable showing errors in the console.
I literally spent an hour trying to figure out why the enemy wouldn’t go back to his original position because I wasn’t seeing the errors that the ‘mover’ was null.
I mean, part of me wants to say that you shouldn’t be able to turn off errors and still show debug messages … I mean loglevel’s don’t work that way.
But really it comes down to me looking very hard at console messages and not actually seeing the very large number next to the the red error icon.
It’s one of those things that makes a TA’s job “interesting”. Often, one of my first questions for students who post a problem is “Are there any errors in the console window?”. Personally, I’d like a setting that disables the ability to turn off the Error messages altogether.
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