Im on video 7 of the basic blender course: Viewport and Rendering.
As you can see, I have the option set to “cycles” render mode, but it is set to eevee. Am I doing something wrong? Blender version is 3.6.4
Im on video 7 of the basic blender course: Viewport and Rendering.
As you can see, I have the option set to “cycles” render mode, but it is set to eevee. Am I doing something wrong? Blender version is 3.6.4
Yes all you need to do is select the next buttons along top right, below the word ‘Scene’. That row of spheres are all different render displays you are set to the working plain view. Button goes blue when selected.
Thank you! It renders now, but unfortunately my plane is no longer rendering properly, it renders fine in Eevee mode though, what did I do wrong?
Delete it and make a new one. Something is odd and that is probably the easiest fix.
Thank you! It works now! Is that a common problem? I’m using the Linux version with an AMD GPU. Edit: I also realized when I was troubleshooting this I switched to a different version of blender on my machine and forgot to switch back, I would bet switching to 4.0 is what caused the problem.
Yes Blender 4 files will not necessarily be backwards compatible. Major full number changes allow developers to make breaking changes with the past.
That said AMD cards traditionally do have issues though they have got better recently apparently.
Could be either.
Remember a face has two sides.
In 3D, only one side of the face is visible.
This is the side where the normal lives (you will learn later).
So probably, your ground face was accidentally rotated, showing the invisible backside.
Which does not recieve shadows etc.
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