Not sure why, but the method of ben was working for me.
I use Unreal 4.19.2 and visual studio 2017 and these are my only incluses
#include "PositionReport.h" #include "GameFramework/Actor.h" #include <string>
Not sure why, but the method of ben was working for me.
I use Unreal 4.19.2 and visual studio 2017 and these are my only incluses
#include "PositionReport.h" #include "GameFramework/Actor.h" #include <string>