PPE - Protective suit in a hazardous environment

This will be my final entry. Using Eevee as the engine. Working in a dark environment. Still I’m using 7 lights.
Everything is done in Blender, using cell refraction add-on, using the sculpt tools, armature, simple (basic) mesh shapes and texture painting. Only the human arm was an old project of mine.

I tried to follow some composition rules, like “Rule of Thirds”. And triangles / * Lines* to guide the viewer to the subject.
But then what is the subject, what is the story. Although the idea is not new.
You need a protective suit for something dangerous. But then how to show danger … And why are you going to the dangers? So here three aspects a suit, a rare flower and poisonous environment.

First I thought to use radiation. But how to show radiation. Maybe heat, but heat is red. And I didn’t like that. So it became green and poison.

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