Post processing effects not working

The post processing effects don’t work, i’ve tried messing around with a couple of them but no setting does anything. How can I fix this?

Make sure your camera is set to include post processing. There’s usually a checkbox on the camera for it.

If you’re talking about the setting in Culling Mask, then yes, Post Processing is checked out

I’m not. I’m talking about the post processing checkbox
image

but I guess that’s just there for URP.

I hardly ever use the built-in renderer these days. If you are using the Post Process stack, check the following;

  • You have a Post-processing Layer component on the camera. Set the Trigger to the camera, and the Layer to ‘Post Processing’

  • You have a game object with a Post process Volume component. This is the object that needs to be on the ‘Post Processing’ layer. If the Is Global is checked, your post processing should show. If it’s unchecked, the camera need to be within the volume for the post processing to show.
    image

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