The post processing effects don’t work, i’ve tried messing around with a couple of them but no setting does anything. How can I fix this?
Make sure your camera is set to include post processing. There’s usually a checkbox on the camera for it.
I’m not. I’m talking about the post processing checkbox
but I guess that’s just there for URP.
I hardly ever use the built-in renderer these days. If you are using the Post Process
stack, check the following;
-
You have a
Post-processing Layer
component on the camera. Set theTrigger
to the camera, and theLayer
to ‘Post Processing’
-
You have a game object with a
Post process Volume
component. This is the object that needs to be on the ‘Post Processing’ layer. If theIs Global
is checked, your post processing should show. If it’s unchecked, the camera need to be within the volume for the post processing to show.
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