If like me you found you’re spin looking something like this… it is because you need to set the center X, Y and Z to 0.
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This happens to all of us. But it gets better with more practice.
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Interesting, how did it ever become not at zero?
I just tested as a check and it defaults as zero.
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I think it is because somehow I ever so slightly moved the 3D cursor… turns out it wasn’t at world origin.
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