Hi,
Seems life a very overly complex way to add a member variable
PositionReport isn’t strictly speaking a member variable of chair or the the class the is derived from!
The class hierarchy UPositionReporter is based on UActorComponent [which I get]. What I don’t get is class ENGINE_API UActorComponent : public UObject, public IInterface_AssetUserData? Is there a macro getting a reference to the class for the object and adding the member variable?
What am I missing hear?
Surely there’s a much simpler way to achieve the same thing?
Barry