I took the new 2D Unreal engine course and thought it was excellent. I decided that it would be cool for my first solo project to be an Unreal Engine port of a Unity game I made for GameDev TVs 2024 game jam. You can play the Unity version and download the Unreal version here if you are interested:
(Itch.io) Gauntlet2D
I also made a bunch of Devlogs on itch about the process to re-enforce my learning if you are interested in that:
- Unreal Port P1: Textures and Tiles and Flipbooks, Oh My!! - Project setup/importing and setting up textures, sprites, and tiles.
- Unreal Port P2: Keep it moving! - Setting character movement and Animation Blueprints.
- Unreal Port P3: It’s Alive! - Creating the Enemy and implementing combat between the player and the enemy.
- Unreal Port P4: Full Circle - Finishing up the gameplay loop with pickups, keeping score, and spawning enemies/pickups
- Unreal Port P5: What’s on the Menu? - Setting up the UI and Main Menu
- Unreal Port Finale: Putting a bow on it. - Final touches