Portal Reign Updates? Added LaserSound and sound track sample?

Hi, class, I added my sample soundtrack it is called digital reference its copyright protected and being updated as equipment becomes available. I also added laser sound to my player ship. Iā€™ m pursuing adding enemy ships that shoot back. Working c#code could use guidance on how to go about it?
Any insight is welcome. Thank you :slight_smile:
URL: ToPlay
https://www.dmmsdi.com/prweb/index.html

Screenshot%20(66)

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public class EnemyManagement : MonoBehaviour
{

    [SerializeField] GameObject deathFX;
    [SerializeField] Transform parent;
// researching detecting player ship when collided trigger  player ship explosion and destroying gameObject playership
    void Start()

    {
        AddBoxCollider();
    }
    private void AddBoxCollider()
    {
        Collider boxCollider = gameObject.AddComponent<BoxCollider>();
        boxCollider.isTrigger = false;
    }
// reasrching emititng enemyguns to fireback and getting playership explosion to work with audiosource 

// Start is called before the first frame update
public Transform target;

    void Update()
    {
        transform.LookAt(target);
    }

}

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