Pointer Types and GetOwner

I got to this lesson in the C++ and UE5 course and have started getting this error when trying to compile:
LINK : fatal error LNK1181: cannot open input file ‘C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.35.32215\lib\x64\legacy_stdio_wide_specifiers.lib’
It looks like the latest version of VSC didn’t properly update and is causing these compile errors?

Any suggestions on how to fix this?

VSC is just a text editor, it won’t be the reason you are unable to compile successfully.

Visual Studio (not Code) contains the compiler and standard libraries. Did you install VS Community 2022 with the Game Development workload and Unreal Engine Installer selected?

Yes, sorry, visual studio is what updated recently. It looks like the linker is not configured correctly to point to the correct version files now, I can’t seem to configure the linker anywhere to fix it

I suggest you try delete the Binaries and Intermediate folders of your project.

Looks like that did it! Thanks so much Dan!

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