Why This Script Doesn’t Work
And Why We Use Branch Hear???
Hi and welcome to the community. I hope you’re enjoying the course.
Destroy Actor needs an actor as the target input. If you don’t specify what you want to destroy, then you can’t destroy it.
As for the Branch, it is ensuring you’re targettng the correct Actor/Pawn and if it is, then you destroy it. Again, target is missing
Another option is to use Cast to the player character also instead of using a branch. It removes the check and the branch. But as BeeGeeDee said, no target
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