I was getting familiar with the sculpt tool and made some interesting geography.
Add, Subtract, Smooth and some Grab
I was getting familiar with the sculpt tool and made some interesting geography.
Looks like a game terrain.
I’ll update it with some water once I learn simulations.
Reminds me of terrains I’ve seen while working in Bryce. Nicely done, and I look forward to seeing it when you’ve finalized it.
Look forward to seeing it.
ah man, you just gave me the way to really use blender to model a planet…
This seems so RPGistic