Playing around

So, I added the roof and the cellar. And some simple surroundings, just for fun. It turned out very different from my sketch, because I liked the “crooked” roof shape that evolved out of playing around with proportional editing.

Maybe you can help me: I don’t know how to connect the door to the terrain. I would like it to be a bit lifted up, so one can see the cellar. But stairs look kind of stupid and just lifting the terrain in the middle looks weird. Any ideas?

And another question: How long does it usually take, for the tutorial to continue? Just so I know, how often to check on Udemy…

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The more time I spend with this tavern the messier it seems to get. Do you ever get that feeling with your projects too? So often I am just constantly fixing stuff! At some point I often feel like I’d probably be faster to start new - then again, I’d probably end up with the same issues. Oh well…

Next Problem: FACE ORIENTATION! Silly me: I made my windows with Loop Inset, then brought both sides together by scaling to 0 and happily merged all the vertex. I spent a lot of time doing it - and suddenly realized, that I only have a plane and that the inside is all “red”. Not ideal when you want to use the in- and outside of your object…

Anyways, here come some more pictures.

The - very empty and unfinished - attic:

The - also empty - cellar:

Added a door. Measured my own for the dimensions. Seems so thin though…

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It took me more than a year. 2 evenings a week. I did the 2.79 course. And performed all challenges and drifted off sometimes. That’s happening with your house project, adding details after detail, because you like it and that is good!! Having fun is the main thing.

But your skill level is low and your project flow is probably a bit chaotic. Adding stuff, drifting from your original plan. All good. But it introduces more problems. Better to say, the challenge is completed. And I’ll return after I have learned more skills and knowledge.

For the connection of door and terrain, you could make a nice stairs, or landing, terrace, plateau. But it will increase project difficulty.

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Well done! I like the sloped roof.

Lots of ways you can deal with connecting the entry, and I think your own suggestion is probably the best - just move the landscape vertices with proportional editing to line it up… won’t look great, but will get the job done. Other solutions that look better will require more geometry (more objects - rocks, stairway, etc… you can sculpt the landscape with dynamic topology, but your vertex count will explode… you can have a displacement texture for the landscape where you can “draw” a better matching landscape, but you’ll need a higher vertex count on the landscape mesh, etc…), so it’s always a trade-off.

I agree with Pete, you can get lost in a project and sometimes it is best to not get too tied up in the details. I find learning Blender is a bit like learning programming, in that 90% if what you’re learning isn’t actually how to use it, but how to deal with exploding complexity in a way a human brain can make sense of (and that won’t crash your PC).

I take it you’ve hit the end of the Assets section? Mike moved house at the end of 2019 and Blender 2.8 went gold with little warning round about the same time with a couple of interface changes from the beta which I think messed with their lecture release plans. A spurt of updated lectures came out in January, and I hope more lectures will be dropping soon, and more consistently… so check back maybe once a week.

I’m waiting for this section to be done before I dive in, so thank you for pioneering it for the rest of us.

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Thanks @FedPete and @Jaco_Pretorius for your answers!

For the door-terrain connection I decided to go with a mix. I added a “one step” in front of the door and then simply formed the terrain new, so it would kind of fit. Not too bad.

And yes, I tend to go overboard with my projects -> I am so excited about Blender it seems I can not learn fast enough! ^^ Unfortunately I’m a little perfectionist too. So, I think I will wait until the tutorial continues, before I continue working on the tavern.

Anyways, thanks for your help! I really wasn’t sure when I started posting in the forum at first, but since then (and many posts later) I am so glad I did. I’ve got so many supporting and helpful comments/feedback! So thanks!

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