The MovementScript cause my player to bug and constantly jumping in space eventually the camera angle goes crazy. I restarted this project 6 times already and every time I get to this point, it just gets bugged.
Hi William,
Could you share a video of the issue, please?
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Hi William,
It sounds like the issue is with ethan thinking that he is either off the ground or in the ground which is activating his jump/falling animation.
I would check your colliders and navmesh agent that they are not in the ground or too high and the sizes are correct.
I would also look at how your camera is set up as it sounds like its a target issue. I had this with a more complex camera as ethan leaned my camera went to odd angles.
If you could let us know on this and also maybe post a screenshot of the player inspector and the camera set as well please.
Thanks in advance
Going to close this due to inactivity, The remaster resolves this issue from the start