I have completed the Obstacle Assault Section, however my Platform Velocity and Move Distance properties seem to disappear after I close my engine editor and then relaunch it some time later.
In fact, its seems as if ALL of the C++ work doesn’t stick and I have to recompile and reload the C++ code. This would be fine, but then I have to reset like 14 actor rotations and distances.
How can I make my changes permanent?