Got to admit. The building texture still looks a bit flat and the lighting not too realistic. But it was a good exercise in animation and UV unwrapping.
Had fun creating the extra mansion at the back as well, with a more interesting topology.
Got to admit. The building texture still looks a bit flat and the lighting not too realistic. But it was a good exercise in animation and UV unwrapping.
Had fun creating the extra mansion at the back as well, with a more interesting topology.
It’s a good solution.
Animation is difficult enough.
Spend time on that, not buildings.
And if you shake the camera a bit, the ‘flatness’ fades a bit due to the blurring.
Even a movie like the matrix trilogy, has problems like these. If you know where to look for.
have fun!