Placing buildings doesn't work after importing assets

When I imported the assets (Tanks) and removed the floor + added the new one from the Models (selected static and the layer is Floor), I can’t place buildings. It doesn’t even show the previews when I click on them.

Anyone with similar problem?

For anyone with the similar problem, I’ve debugged the issue and found out following:
Building buttons in BuildingDisplay prefab was for some reason changed in the process of importing assets!

Their floor mask had a value of “PostProcessing”. I’ve changed them to the value of “Floor” and now it works, of course.

This ‘some reason’ is because layer masks are just integers and stored as such. The assets had ‘Floor’ stored as, say, 4, and in your project 4 was equal to ‘Post Processing’

This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.

Privacy & Terms