Based on my previous experience in the field the first thing I thought about when I heard the pickup and delivery mechanic in Lesson 16 was to apply it to a pizza delivery-themed game. I guess the following lessons will provide us with the tool and the opportunity to detail it more, but here is a brief answer to the essential questions.
What is the game about? 4-6 Players have to move around for the streets of a small town and deliver pizzas.
What do the players do? Players move across the board collecting pizzas from restaurant nodes and deliver them to house nodes
How do I win? The player with the highest score after a fixed amount of turns is the winner. (competitive game)