I’m pretty much about to be finished with the Blender texture painting course and ran into a small problem while painting one of my slabs. On some sides the paint brush seems to have a smooth, or mostly smooth look while on other sides they have a more jagged and pixelated look. From what I understand from the course, maybe it could have something to do with the seams on the mesh, or maybe I missed a particular step while making the slabs?
I know that you won’t be zoomed in enough to see the detail anyway so I chose the solution of smudging the shadow to make it look smoother. Is there any solution for this or can it pretty much just be ignored? Some images are unpainted because I undid the strokes and saved.