Somehow I can’t manage to add the top to my scene while preserving the bottom pivot point as defined in the sprite editor.
I named it ‘top’ and set its pivot point to ‘Bottom’
When adding it to the sprite renderer of the ‘Top’ child gameobject of the ‘StarTrophy’, its pivot point is at the middle
Plaese advise
P.S.: This happens both with the trophy I prepared myself and with th ‘trophy cut’ retrieved from this lecture’s code changes