PINBALL QUEST: ‘Slow It Down’ - Solutions

Quest: Pinball
Challenge: Slow It Down

Feel free to share your solutions, ideas and creations below. If you get stuck, you can find some ideas here for completing this challenge

I used a quite easy solution. Having a slider in the inspector where I can adjust the timescale

using UnityEngine;

public class SlowDown : MonoBehaviour
{
    [Range(0.0f, 1.0f)]
    [SerializeField] private float timeScale;

    private void Update()
    {
        Time.timeScale = timeScale;
    }
}
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