Pin collider mesh, Star shaped

Hi,

When I decimated the convex hull to get below the 256 vertices limit, I ended up getting something like this:

Bowling pin collider

A star-shaped base and top :open_mouth: with a little “dent” on the right side (X>0).

That looks king of cool but to flatten the base I couldn’t select an edge loop or I would have ended up with something like this:

Bowling pin collider-edge selected

Which seems logical given the shape of the object :sweat_smile: But I would have loved to be able to select a star thanks to the edge loop…

So I selected all vertices, the closest to the middle of the base (with the circle select tool) to set them at Z=0. Now my base is flat :+1:

Cheers !

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