More of an observation, but getting to the part where we add the 2nd guard and noise distraction, the moment I duplicated the original guard my level editor performance went downhill super hard. I can still ‘fly’ around the level with the camera just fine, but moving the metahuman player and enemy objects in the level editor now has several seconds of delay/lag (for example trying to use the transform tool on a metahuman object in the level editor). I can move other objects around just fine though
I’ll have to fix this, because it’s so bad I don’t think I’ll be able to complete the tutorial without things taking 20x longer from this point forward.
I tried updating graphic drivers, reboot, etc. I think it has something to do with the metahuman characters, but not sure. Deleting the duplicate BP_EnemyGuard2 didn’t change anything.
My computer specs:
Windows 11 Pro
64Gb DDR4
Nvidia RTX 3090
AMD Ryzen 9 5800x