Pawn class creation Toon Tanks in UE 4.26.1 error

Hi everyone,

I have a problem with creating c++ pawn class in Toon Tanks in UE 4.26.1.

(Is Course Toon Tanks “a must do” in earlier versions of UE?)

So in first step i can open project and select my version and that works without problems…

Then when i try to create c++ pawn class magic starts:

  1. I get this message -> https://gyazo.com/9989340d3d6d371bcd523c3c80759878

  2. I open the log (gonna paste it on bottom)

  3. I close UE and try to reopen project, UE gives me an option to rebuild it-> https://gyazo.com/e492b65deaf7755c7b578d914e635555

  4. I get this error -> https://gyazo.com/92b39f1b34ac502bff2de585834343db

I’m kinda stuck. I guess i could start it in older version of UE in worst case scenario and hope it works :slight_smile:

Thx for help.

OUTPUT LOG:

LogPlatformFile: Not using cached read wrapper

LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.

LogStats: Stats thread started at 0.184379

LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll

LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ‘’

LogPluginManager: Mounting plugin MeshPainting

LogPluginManager: Mounting plugin XGEController

LogPluginManager: Mounting plugin Paper2D

LogPluginManager: Mounting plugin EnvironmentQueryEditor

LogPluginManager: Mounting plugin AISupport

LogPluginManager: Mounting plugin LightPropagationVolume

LogPluginManager: Mounting plugin AssetManagerEditor

LogPluginManager: Mounting plugin CryptoKeys

LogPluginManager: Mounting plugin CurveEditorTools

LogPluginManager: Mounting plugin DataValidation

LogPluginManager: Mounting plugin FacialAnimation

LogPluginManager: Mounting plugin GameplayTagsEditor

LogPluginManager: Mounting plugin GeometryMode

LogPluginManager: Mounting plugin MacGraphicsSwitching

LogPluginManager: Mounting plugin MaterialAnalyzer

LogPluginManager: Mounting plugin MobileLauncherProfileWizard

LogPluginManager: Mounting plugin PluginBrowser

LogPluginManager: Mounting plugin SpeedTreeImporter

LogPluginManager: Mounting plugin DatasmithContent

LogPluginManager: Mounting plugin VariantManagerContent

LogPluginManager: Mounting plugin Niagara

LogPluginManager: Mounting plugin LuminPlatformFeatures

LogPluginManager: Mounting plugin MagicLeap

LogPluginManager: Mounting plugin MagicLeapLightEstimation

LogPluginManager: Mounting plugin MagicLeapMedia

LogPluginManager: Mounting plugin MagicLeapPassableWorld

LogPluginManager: Mounting plugin MLSDK

LogPluginManager: Mounting plugin AndroidMedia

LogPluginManager: Mounting plugin AvfMedia

LogPluginManager: Mounting plugin ImgMedia

LogPluginManager: Mounting plugin MediaCompositing

LogPluginManager: Mounting plugin MediaPlayerEditor

LogPluginManager: Mounting plugin WebMMedia

LogPluginManager: Mounting plugin WmfMedia

LogPluginManager: Mounting plugin TcpMessaging

LogPluginManager: Mounting plugin UdpMessaging

LogPluginManager: Mounting plugin ActorSequence

LogPluginManager: Mounting plugin LevelSequenceEditor

LogPluginManager: Mounting plugin MatineeToLevelSequence

LogPluginManager: Mounting plugin TemplateSequence

LogPluginManager: Mounting plugin OnlineSubsystem

LogPluginManager: Mounting plugin OnlineSubsystemNull

LogPluginManager: Mounting plugin OnlineSubsystemUtils

LogPluginManager: Mounting plugin LauncherChunkInstaller

LogPluginManager: Mounting plugin ActorLayerUtilities

LogPluginManager: Mounting plugin AndroidDeviceProfileSelector

LogPluginManager: Mounting plugin AndroidMoviePlayer

LogPluginManager: Mounting plugin AndroidPermission

LogPluginManager: Mounting plugin AppleImageUtils

LogPluginManager: Mounting plugin AppleMoviePlayer

LogPluginManager: Mounting plugin ArchVisCharacter

LogPluginManager: Mounting plugin AssetTags

LogPluginManager: Mounting plugin AudioCapture

LogPluginManager: Mounting plugin AudioSynesthesia

LogPluginManager: Mounting plugin ChunkDownloader

LogPluginManager: Mounting plugin CableComponent

LogPluginManager: Mounting plugin CustomMeshComponent

LogPluginManager: Mounting plugin EditableMesh

LogPluginManager: Mounting plugin ExampleDeviceProfileSelector

LogPluginManager: Mounting plugin GoogleCloudMessaging

LogPluginManager: Mounting plugin GooglePAD

LogPluginManager: Mounting plugin ScreenshotTools

LogPluginManager: Mounting plugin IOSDeviceProfileSelector

LogPluginManager: Mounting plugin LinuxDeviceProfileSelector

LogPluginManager: Mounting plugin LocationServicesBPLibrary

LogPluginManager: Mounting plugin MobilePatchingUtils

LogPluginManager: Mounting plugin PostSplashScreen

LogPluginManager: Mounting plugin PhysXVehicles

LogPluginManager: Mounting plugin ProceduralMeshComponent

LogPluginManager: Mounting plugin PropertyAccessEditor

LogPluginManager: Mounting plugin RuntimePhysXCooking

LogPluginManager: Mounting plugin SignificanceManager

LogPluginManager: Mounting plugin SoundFields

LogPluginManager: Mounting plugin Synthesis

LogPluginManager: Mounting plugin WebMMoviePlayer

LogPluginManager: Mounting plugin WindowsMoviePlayer

LogPluginManager: Mounting plugin AnimationSharing

LogPluginManager: Mounting plugin CLionSourceCodeAccess

LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess

LogPluginManager: Mounting plugin GitSourceControl

LogPluginManager: Mounting plugin KDevelopSourceCodeAccess

LogPluginManager: Mounting plugin NullSourceCodeAccess

LogPluginManager: Mounting plugin PerforceSourceControl

LogPluginManager: Mounting plugin PlasticSourceControl

LogPluginManager: Mounting plugin PluginUtils

LogPluginManager: Mounting plugin PropertyAccessNode

LogPluginManager: Mounting plugin RiderSourceCodeAccess

LogPluginManager: Mounting plugin SubversionSourceControl

LogPluginManager: Mounting plugin UObjectPlugin

LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess

LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess

LogPluginManager: Mounting plugin XCodeSourceCodeAccess

LogPluginManager: Mounting plugin AlembicImporter

LogPluginManager: Mounting plugin AutomationUtils

LogPluginManager: Mounting plugin BackChannel

LogPluginManager: Mounting plugin ChaosCloth

LogPluginManager: Mounting plugin ChaosClothEditor

LogPluginManager: Mounting plugin ChaosEditor

LogPluginManager: Mounting plugin ChaosNiagara

LogPluginManager: Mounting plugin ChaosSolverPlugin

LogPluginManager: Mounting plugin CharacterAI

LogPluginManager: Mounting plugin GeometryCache

LogPluginManager: Mounting plugin GeometryCollectionPlugin

LogPluginManager: Mounting plugin GeometryProcessing

LogPluginManager: Mounting plugin MotoSynth

LogPluginManager: Mounting plugin PlanarCut

LogPluginManager: Mounting plugin PlatformCrypto

LogPluginManager: Mounting plugin ProxyLODPlugin

LogPluginManager: Mounting plugin SkeletalReduction

LogPluginManager: Mounting plugin CameraShakePreviewer

LogPluginManager: Mounting plugin ContentBrowserAssetDataSource

LogPluginManager: Mounting plugin ContentBrowserClassDataSource

LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay

LogPluginManager: Mounting plugin OnlineSubsystemIOS

LogPluginManager: Mounting plugin OculusVR

LogPluginManager: Mounting plugin SteamVR

LogXGEController: Cleaning working directory: C:/Users/Mojster/AppData/Local/Temp/UnrealXGEWorkingDir/

LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.

LogInit: Using libcurl 7.55.1-DEV

LogInit: - built for x86_64-pc-win32

LogInit: - supports SSL with OpenSSL/1.1.1

LogInit: - supports HTTP deflate (compression) using libz 1.2.8

LogInit: - other features:

LogInit: CURL_VERSION_SSL

LogInit: CURL_VERSION_LIBZ

LogInit: CURL_VERSION_IPV6

LogInit: CURL_VERSION_ASYNCHDNS

LogInit: CURL_VERSION_LARGEFILE

LogInit: CURL_VERSION_IDN

LogInit: CurlRequestOptions (configurable via config and command line):

LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate

LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy

LogInit: - bDontReuseConnections = false - Libcurl will reuse connections

LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host

LogInit: - LocalHostAddr = Default

LogInit: - BufferSize = 65536

LogOnline: OSS: Creating online subsystem instance for: NULL

LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467

LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]

LogInit: Build: ++UE4+Release-4.26-CL-15228867

LogInit: Engine Version: 4.26.1-15228867+++UE4+Release-4.26

LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26

LogInit: Net CL: 14830424

LogInit: OS: Windows 10 (Release 2004) (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: AMD Radeon RX 5700 XT

LogInit: Compiled (64-bit): Jan 28 2021 07:07:34

LogInit: Compiled with Visual C++: 19.24.28315.00

LogInit: Build Configuration: Development

LogInit: Branch Name: ++UE4+Release-4.26

LogInit: Command Line:

LogInit: Base Directory: F:/IGRE/UE_4.26/Engine/Binaries/Win64/

LogInit: Allocator: TBB

LogInit: Installed Engine Build: 1

LogDevObjectVersion: Number of dev versions registered: 29

LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10

LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0

LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4

LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40

LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37

LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3

LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0

LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0

LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4

LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0

LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44

LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12

LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3

LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1

LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3

LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17

LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15

LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1

LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1

LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43

LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1

LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10

LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1

LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10

LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40

LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1

LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1

LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1

LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2

LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.

LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]

LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]

LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]

LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]

LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]

LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]

LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]

LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]

LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]

LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]

LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]

LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]

LogInit: Object subsystem initialized

LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]

LogConfig: Setting CVar [[r.setres:1280x720]]

LogConfig: Setting CVar [[r.VSync:0]]

LogConfig: Setting CVar [[r.RHICmdBypass:0]]

LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]

LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]

LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]

LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]

LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]

LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]

LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]

LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]

LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]

LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]

LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]

LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]

LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]

LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]

LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]

LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]

LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]

LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]

LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]

LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]

LogConfig: Setting CVar [[gc.AllowParallelGC:1]]

LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]

LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]

LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]

LogConfig: Setting CVar [[gc.CreateGCClusters:1]]

LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]

LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]

LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]

LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]

LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]]

LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]

LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]

LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]

LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.LightFunctionQuality:1]]

LogConfig: Setting CVar [[r.ShadowQuality:5]]

LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]

LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]

LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]

LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]

LogConfig: Setting CVar [[r.DistanceFieldAO:1]]

LogConfig: Setting CVar [[r.AOQuality:2]]

LogConfig: Setting CVar [[r.VolumetricFog:1]]

LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]

LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]

LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]

LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]

LogConfig: Setting CVar [[r.CapsuleShadows:1]]

LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.MotionBlurQuality:4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]

LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]

LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]

LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]

LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]

LogConfig: Setting CVar [[r.LensFlareQuality:2]]

LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]

LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]

LogConfig: Setting CVar [[r.BloomQuality:5]]

LogConfig: Setting CVar [[r.FastBlurThreshold:100]]

LogConfig: Setting CVar [[r.Upscale.Quality:3]]

LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]

LogConfig: Setting CVar [[r.LightShaftQuality:1]]

LogConfig: Setting CVar [[r.Filter.SizeScale:1]]

LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]

LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]

LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]

LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]

LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]

LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]

LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]

LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]

LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]

LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.Streaming.MipBias:0]]

LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]

LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]

LogConfig: Setting CVar [[r.Streaming.Boost:1]]

LogConfig: Setting CVar [[r.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]

LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]

LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]

LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]

LogConfig: Setting CVar [[r.RefractionQuality:2]]

LogConfig: Setting CVar [[r.SSR.Quality:3]]

LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]

LogConfig: Setting CVar [[r.SceneColorFormat:4]]

LogConfig: Setting CVar [[r.DetailMode:2]]

LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]

LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]

LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]

LogConfig: Setting CVar [[r.SSS.Scale:1]]

LogConfig: Setting CVar [[r.SSS.SampleSet:2]]

LogConfig: Setting CVar [[r.SSS.Quality:1]]

LogConfig: Setting CVar [[r.SSS.HalfRes:0]]

LogConfig: Setting CVar [[r.SSGI.Quality:3]]

LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]

LogConfig: Setting CVar [[r.ParticleLightQuality:2]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]

LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[foliage.DensityScale:1.0]]

LogConfig: Setting CVar [[grass.DensityScale:1.0]]

LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]

LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]

LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]

LogInit: Selected Device Profile: [Windows]

LogInit: Applying CVar settings loaded from the selected device profile: [Windows]

LogHAL: Display: Platform has ~ 16 GB [17131429888 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)

LogInit: Going up to parent DeviceProfile

LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]

LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]

LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]

LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.LightFunctionQuality:1]]

LogConfig: Setting CVar [[r.ShadowQuality:5]]

LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]

LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]

LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]

LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]

LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]

LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]

LogConfig: Setting CVar [[r.DistanceFieldAO:1]]

LogConfig: Setting CVar [[r.AOQuality:2]]

LogConfig: Setting CVar [[r.VolumetricFog:1]]

LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]

LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]

LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]

LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]

LogConfig: Setting CVar [[r.CapsuleShadows:1]]

LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.MotionBlurQuality:4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]

LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]

LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]

LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]

LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]

LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]

LogConfig: Setting CVar [[r.LensFlareQuality:2]]

LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]

LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]

LogConfig: Setting CVar [[r.BloomQuality:5]]

LogConfig: Setting CVar [[r.FastBlurThreshold:100]]

LogConfig: Setting CVar [[r.Upscale.Quality:3]]

LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]

LogConfig: Setting CVar [[r.LightShaftQuality:1]]

LogConfig: Setting CVar [[r.Filter.SizeScale:1]]

LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]

LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]

LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]

LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]

LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]

LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]

LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]

LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]

LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]

LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]

LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]

LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.Streaming.MipBias:0]]

LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]

LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]

LogConfig: Setting CVar [[r.Streaming.Boost:1]]

LogConfig: Setting CVar [[r.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]

LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]

LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]

LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]

LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]

LogConfig: Setting CVar [[r.RefractionQuality:2]]

LogConfig: Setting CVar [[r.SSR.Quality:3]]

LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]

LogConfig: Setting CVar [[r.SceneColorFormat:4]]

LogConfig: Setting CVar [[r.DetailMode:2]]

LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]

LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]

LogConfig: Setting CVar [[r.AnisotropicMaterials:1]]

LogConfig: Setting CVar [[r.SSS.Scale:1]]

LogConfig: Setting CVar [[r.SSS.SampleSet:2]]

LogConfig: Setting CVar [[r.SSS.Quality:1]]

LogConfig: Setting CVar [[r.SSS.HalfRes:0]]

LogConfig: Setting CVar [[r.SSGI.Quality:3]]

LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]

LogConfig: Setting CVar [[r.ParticleLightQuality:2]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]

LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]

LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]

LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[foliage.DensityScale:1.0]]

LogConfig: Setting CVar [[grass.DensityScale:1.0]]

LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Scalability.ini]

LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]

LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]]

LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]

LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]

LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]

LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]

LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]

LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Config/Windows/Engine.ini]

LogInit: Computer: DESKTOP-ILRRSDI

LogInit: User: Mojster

LogInit: CPU Page size=4096, Cores=6

LogInit: High frequency timer resolution =10.000000 MHz

LogMemory: Memory total: Physical=16.0GB (16GB approx)

LogMemory: Platform Memory Stats for Windows

LogMemory: Process Physical Memory: 138.02 MB used, 138.02 MB peak

LogMemory: Process Virtual Memory: 111.93 MB used, 111.93 MB peak

LogMemory: Physical Memory: 4733.91 MB used, 11603.89 MB free, 16337.80 MB total

LogMemory: Virtual Memory: 134185432.00 MB used, 32299.52 MB free, 134217728.00 MB total

LogWindows: WindowsPlatformFeatures enabled

LogInit: Physics initialised using underlying interface: PhysX

LogInit: Using OS detected language (sl-SI).

LogInit: Using OS detected locale (sl-SI).

LogTextLocalizationManager: No localization for ‘sl-SI’ exists, so ‘en’ will be used for the language.

LogInit: Setting process to per monitor DPI aware

LogWindowsTextInputMethodSystem: Display: IME system deactivated.

LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0

LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0

LogHMD: Failed to initialize OpenVR with code 110

LogD3D11RHI: D3D11 min allowed feature level: 11_0

LogD3D11RHI: D3D11 max allowed feature level: 11_0

LogD3D11RHI: D3D11 adapters:

LogD3D11RHI: 0. ‘AMD Radeon RX 5700 XT’ (Feature Level 11_0)

LogD3D11RHI: 8152/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:3, VendorId:0x1002

LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)

LogD3D11RHI: 0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414

LogD3D11RHI: Chosen D3D11 Adapter: 0

LogD3D11RHI: Creating new Direct3DDevice

LogD3D11RHI: GPU DeviceId: 0x731f (for the marketing name, search the web for “GPU Device Id”)

LogWindows: EnumDisplayDevices:

LogWindows: 0. ‘AMD Radeon RX 5700 XT’ (P:0 D:1)

LogWindows: 1. ‘AMD Radeon RX 5700 XT’ (P:1 D:1)

LogWindows: 2. ‘AMD Radeon RX 5700 XT’ (P:0 D:1)

LogWindows: 3. ‘AMD Radeon RX 5700 XT’ (P:0 D:0)

LogWindows: 4. ‘AMD Radeon RX 5700 XT’ (P:0 D:0)

LogWindows: 5. ‘AMD Radeon RX 5700 XT’ (P:0 D:0)

LogWindows: 6. ‘AMD Radeon RX 5700 XT’ (P:0 D:0)

LogWindows: 7. ‘AMD Radeon RX 5700 XT’ (P:0 D:0)

LogWindows: DebugString: FoundDriverCount:8

LogD3D11RHI: Adapter Name: AMD Radeon RX 5700 XT

LogD3D11RHI: Driver Version: Adrenalin 2020 20.11.2 (internal:27.20.14501.18003, unified:27.20.14501.18003)

LogD3D11RHI: Driver Date: 11-13-2020

LogRHI: Texture pool is 5168 MB (70% of 7384 MB)

LogD3D11RHI: RHI has support for 64 bit atomics

LogD3D11RHI: Async texture creation enabled

LogD3D11RHI: Array index from any shader is supported

LogD3D11RHI: HDR output is supported on display 0 (AMD Device: 0x0, Display: 0x1).

LogD3D11RHI: GPU Timing Frequency: 100.000000 (Debug: 2 1)

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AllDesktop’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxNoEditor’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64NoEditor’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Client’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxAArch64Server’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Lumin’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LuminClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacNoEditor’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsNoEditor’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’

LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’

LogTargetPlatformManager: Display: Building Assets For Windows

LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.

LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.

LogShaderCompilers: Guid format shader working directory is 3 characters bigger than the processId version (E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Intermediate/Shaders/WorkingDirectory/9972/).

LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Mojster/AppData/Local/Temp/UnrealShaderWorkingDir/873EBF5F4AB537E58F2D37A5F6B7445A/’.

LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.

LogShaderCompilers: Display: Using Local Shader Compiler.

LogDerivedDataCache: Display: Max Cache Size: 512 MB

LogDerivedDataCache: Loaded boot cache 0.19s 77MB C:/Users/Mojster/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.

LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Mojster/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc

LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/DerivedDataCache/DDC.ddp not found, will not use a pak cache.

LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.

LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.

LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.

LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.

LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.

LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.

LogDerivedDataCache: Speed tests for C:/Users/Mojster/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds

LogDerivedDataCache: Display: Performance to C:/Users/Mojster/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.56ms. RandomReadSpeed=105.98MBs, RandomWriteSpeed=202.35MBs. Assigned SpeedClass ‘Local’

LogDerivedDataCache: Using Local data cache path C:/Users/Mojster/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable

LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.

LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.

LogSlate: Using FreeType 2.10.0

LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1

LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up

LogInit: Selected Device Profile: [Windows]

LogInit: Active device profile: [00000179DF12A200][00000179D5013900 49] Windows

LogInit: Profiles: [00000179DF12A200][00000179D5013900 49] Windows, [00000179DEF39900][00000179DE379A80 49] WindowsNoEditor, [00000179DF12AC00][00000179DE37DC00 49] WindowsServer, [00000179DEF3A400][00000179DE3800C0 49] WindowsClient, [00000179DF128F00][00000179DE384240 49] IOS, [00000179DEF38E00][00000179DE3883C0 49] iPadAir, [00000179DF129D00][00000179DE38

C540 49] iPadAir2, [00000179DEEADE00][00000179DE394800 49] IPadPro, [00000179DEEADF00][00000179DE390840 49] iPadAir3, [00000179DEF38200][00000179DE3989C0 49] iPadAir4, [00000179DEEAE200][00000179DE39CB40 49] iPadMini2, [00000179DEF39000][00000179DE3A0CC0 49] iPadMini3, [00000179DEEAD200][00000179DE3A4E40 49] iPadMini4, [00000179DEF3A800][00000179DE3A8FC0 49]

iPadMini5, [00000179DEEDD600][00000179DE3B1280 49] iPhone6, [00000179DEEDD700][00000179DE3AD2C0 49] iPodTouch6, [00000179DEEACF00][00000179DE3B9580 49] iPhone7, [00000179DEEACE00][00000179DE3B55C0 49] iPodTouch7, [00000179DEEDEF00][00000179DE375700 49] iPhone5S, [00000179DEEAEA00][00000179DE3BD840 49] iPhone6Plus, [00000179DEEDD400][00000179DE3C1980 49] iPh

one6S, [00000179DEEAC100][00000179DE3C9B00 49] iPhone6SPlus, [00000179DEEDC300][00000179DE3CDC80 49] iPhone7Plus, [00000179DEEAC400][00000179DE3D0140 49] iPhoneSE, [00000179DEEDE200][00000179DE3D42C0 49] iPhone8, [00000179DEEAD700][00000179DE3D8440 49] iPhone8Plus, [00000179DEEDFC00][00000179DE3DC5C0 49] iPhoneX, [00000179DEEAE100][00000179DE3E0740 49] iPhon

eXS, [00000179DEEDF200][00000179DE3E48C0 49] iPhoneXSMax, [00000179DEEAFD00][00000179DE3E8A40 49] iPhoneXR, [00000179DEEDF700][00000179DE3ECBC0 49] iPhone11, [00000179DEEACA00][00000179DE3F0D40 49] iPhone11Pro, [00000179DEEDE300][00000179DE3F4EC0 49] iPhone11ProMax, [00000179DEEAFA00][00000179DE3F9040 49] iPhoneSE2, [00000179DEEDC500][00000179DE3FD1C0 49] iP

hone12Mini, [00000179DEEAEE00][00000179DE401340 49] iPhone12, [00000179DEEDD800][00000179DE4054C0 49] iPhone12Pro, [00000179DEEADA00][00000179DE409640 49] iPhone12ProMax, [00000179DEEDE000][00000179DE3C5780 49] iPadPro105, [00000179DF128100][00000179DE40D8C0 49] iPadPro129, [00000179DEEDE900][00000179DE411A00 49] iPadPro97, [00000179DF12B100][00000179DE419B8

0 49] iPadPro2_129, [00000179DEEDE500][00000179DE41DD00 49] iPad5, [00000179DF12A700][00000179DE4201C0 49] iPad6, [00000179DEEDCE00][00000179DE424340 49] iPad7, [00000179DF129200][00000179DE4284C0 49] iPad8, [00000179DEEDC900][00000179DE42C640 49] iPadPro11, [00000179DF129A00][00000179DE4307C0 49] iPadPro2_11, [00000179DEEDC200][00000179DE434940 49] iPadPro3

_129, [00000179DF129F00][00000179DE438AC0 49] iPadPro4_129, [00000179DEEDDA00][00000179DE43CC40 49] AppleTV, [00000179DF129500][00000179DE440DC0 49] AppleTV4K, [00000179DEEDF500][00000179DE444F40 49] TVOS, [00000179DF129E00][00000179DE4490C0 49] Mac, [00000179DEEDDB00][00000179DE44D240 49] MacClient, [00000179DF129B00][00000179DE4513C0 49] MacNoEditor, [0000

0179DEEDFE00][00000179DE455540 49] MacServer, [00000179DF12AB00][00000179DE4596C0 49] Linux, [00000179DEEDF300][00000179DE415800 49] LinuxNoEditor, [00000179DF128700][00000179DE45D940 49] LinuxAArch64NoEditor, [00000179DEEDCD00][00000179DE461A80 49] LinuxClient, [00000179DF12A800][00000179DE469C00 49] LinuxAArch64Client, [00000179DEEDD200][00000179DE46C0C0 4

9] LinuxServer, [00000179DF128800][00000179DE470240 49] LinuxAArch64Server, [00000179DEEDEB00][00000179DE4783C0 49] Android, [00000179DF12A000][00000179DE47C540 49] Android_Low, [00000179DEEDE800][00000179DE4806C0 49] Android_Mid, [00000179DF128A00][00000179DE484840 49] Android_High, [00000179DEEDE600][00000179DE4889C0 49] Android_Default, [00000179DF129800]

[00000179DE48CB40 49] Android_Adreno4xx, [00000179DEEDF800][00000179DF4FCCC0 49] Android_Adreno5xx_Low, [00000179DF128900][00000179DF500E40 49] Android_Adreno5xx, [00000179DEEDCC00][00000179DF504FC0 49] Android_Adreno6xx, [00000179DF128C00][00000179DF509140 49] Android_Adreno6xx_Vulkan, [00000179DEEDD300][00000179DF50D2C0 49] Android_Mali_T6xx, [00000179DF12

AE00][00000179DF553440 49] Android_Mali_T7xx, [00000179DEF38400][00000179DF5575C0 49] Android_Mali_T8xx, [00000179DEEAF900][00000179DF55B740 49] Android_Mali_G71, [00000179DEF3A300][00000179DE465880 49] Android_Mali_G72, [00000179DEEAC700][00000179DF55F9C0 49] Android_Mali_G72_Vulkan, [00000179DEF3B000][00000179DF563B00 49] Android_Mali_G76, [00000179DEEAE00

0][00000179DF567C40 49] Android_Mali_G76_Vulkan, [00000179DEF3BD00][00000179DF56E100 49] Android_Mali_G77, [00000179DEEAD800][00000179DF572280 49] Android_Mali_G77_Vulkan, [00000179DEF3AA00][00000179DF576400 49] Android_Vulkan_SM5, [00000179DEEACC00][00000179DF57A580 49] Android_PowerVR_G6xxx, [00000179DEF3B500][00000179DF57E700 49] Android_PowerVR_GT7xxx, [

00000179DEEAC500][00000179DF582880 49] Android_PowerVR_GE8xxx, [00000179DEF38500][00000179DF586A00 49] Android_PowerVR_GM9xxx, [00000179DEEAF700][00000179DF58AB80 49] Android_PowerVR_GM9xxx_Vulkan, [00000179DEF38700][00000179DF58ED00 49] Android_TegraK1, [00000179DEEAEC00][00000179DF592E80 49] Android_Unknown_Vulkan, [00000179DEF39800][00000179DF5C7000 49] L

umin, [00000179DEEAC200][00000179DF5CB180 49] Lumin_Desktop, [00000179DEF38F00][00000179DF5FF300 49] HoloLens,

LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction

LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction

LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging

LogMeshReduction: No distributed automatic mesh merging module available

LogMeshMerging: No distributed automatic mesh merging module available

LogNetVersion: ToonTanks 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2091550394)

LogHMD: PokeAHoleMaterial loaded successfully

LogPackageLocalizationCache: Processed 22 localized package path(s) for 1 prioritized culture(s) in 0.031181 seconds

LogUObjectArray: 16826 objects as part of root set at end of initial load.

LogUObjectAllocator: 4208096 out of 0 bytes used by permanent object pool.

LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool

LogTcpMessaging: Initializing TcpMessaging bridge

LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.

LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

SourceControl: Source control is disabled

SourceControl: Source control is disabled

SourceControl: Source control is disabled

SourceControl: Source control is disabled

SourceControl: Source control is disabled

LogUProjectInfo: Found projects:

LogCollectionManager: Loaded 0 collections in 0.002459 seconds

LogFileCache: Scanning file cache for directory ‘E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Saved/Collections/’ took 0.00s

LogFileCache: Scanning file cache for directory ‘E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Content/Developers/Mojster/Collections/’ took 0.00s

LogFileCache: Scanning file cache for directory ‘E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Content/Collections/’ took 0.00s

LogOcInput: OculusInput pre-init called

LogWindows: Failed to load ‘OVRPlugin.dll’ (GetLastError=126)

LogWindows: File ‘OVRPlugin.dll’ does not exist

LogEngine: Initializing Engine…

LogHMD: Failed to initialize OpenVR with code 110

LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration

LogStats: UGameplayTagsManager::InitializeManager - 0.000 s

LogInit: Initializing FReadOnlyCVARCache

LogAIModule: Creating AISystem for world Untitled

LogAudio: Display: Initializing Audio Device Manager…

LogAudio: Display: Audio Device Manager Initialized

LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True

LogAudioMixer: Display: Audio Mixer Platform Settings:

LogAudioMixer: Display: Sample Rate: 48000

LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024

LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024

LogAudioMixer: Display: Number of buffers to queue: 2

LogAudioMixer: Display: Max Channels (voices): 32

LogAudioMixer: Display: Number of Async Source Workers: 0

LogAudio: Display: AudioDevice MaxSources: 32

LogAudio: Display: Using built-in audio occlusion.

LogAudioMixer: Display: Initializing audio mixer.

LogAudioMixer: Display: 0: FrontLeft

LogAudioMixer: Display: 1: FrontRight

LogAudioMixer: Display: 2: FrontCenter

LogAudioMixer: Display: 3: LowFrequency

LogAudioMixer: Display: 4: BackLeft

LogAudioMixer: Display: 5: BackRight

LogAudioMixer: Display: Using Audio Device Speakers (Realtek High Definition Audio)

LogAudioMixer: Display: Initializing Sound Submixes…

LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’

LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’

LogAudioMixer: Display: Creating Master Submix ‘MasterEQSubmixDefault’

LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called

LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=6, Samples=6144

LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal()

LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time

LogInit: FAudioDevice initialized.

LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.

LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.

LogDerivedDataCache: Saved boot cache 0.09s 77MB C:/Users/Mojster/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc.

LogInit: Texture streaming: Enabled

LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.1-15228867+++UE4+Release-4.26

LogEngineSessionManager: EngineSessionManager initialized

LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={8BC11B4E-486A-9F77-5FAB-A28BEF911072}

LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking

LogEditorSessionSummary: EditorSessionSummaryWriter initialized

LogInit: Transaction tracking system initialized

BlueprintLog: New page: Editor Load

LocalizationService: Localization service is disabled

TimingProfiler: Initialize

TimingProfiler: OnSessionChanged

LoadingProfiler: Initialize

LoadingProfiler: OnSessionChanged

NetworkingProfiler: Initialize

NetworkingProfiler: OnSessionChanged

MemoryProfiler: Initialize

MemoryProfiler: OnSessionChanged

LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB

LogCook: Display: Mobile HDR setting 1

LogFileCache: Scanning file cache for directory ‘E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Content/’ took 0.02s

LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()

SourceControl: Source control is disabled

LogUnrealEdMisc: Loading editor; pre map load, took 19.574

Cmd: MAP LOAD FILE=“E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/Content/Maps/Main.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3

LightingResults: New page: Lighting Build

LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true

LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated

MapCheck: New page: Map Check

LightingResults: New page: Lighting Build

LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms

LogAudio: Display: Audio Device (ID: 1) registered with world ‘Main’.

LogAIModule: Creating AISystem for world Main

LogEditorServer: Finished looking for orphan Actors (0.000 secs)

LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms

Cmd: MAP CHECKDEP NOCLEARLOG

MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,075ms to complete.

LogFileHelpers: Loading map ‘Main’ took 0.125

LogUnrealEdMisc: Total Editor Startup Time, took 19.702

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0089 seconds. Added 3601 classes and 859 folders.

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0002 seconds. Added 0 classes and 0 folders.

LogPakFile: PakFile PrimaryIndexSize=187

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000007

LogPakFile: PakFile PrimaryIndexSize=189

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=152

LogPakFile: OnPakFileMounted2Time == 0.000009

LogPakFile: PakFile PrimaryIndexSize=191

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=160

LogPakFile: OnPakFileMounted2Time == 0.000010

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000011

LogPakFile: PakFile PrimaryIndexSize=190

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=154

LogPakFile: OnPakFileMounted2Time == 0.000012

LogPakFile: PakFile PrimaryIndexSize=192

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=158

LogPakFile: OnPakFileMounted2Time == 0.000013

LogPakFile: PakFile PrimaryIndexSize=182

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=138

LogPakFile: OnPakFileMounted2Time == 0.000014

LogPakFile: PakFile PrimaryIndexSize=184

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=142

LogPakFile: OnPakFileMounted2Time == 0.000018

LogPakFile: PakFile PrimaryIndexSize=188

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=150

LogPakFile: OnPakFileMounted2Time == 0.000019

LogPakFile: PakFile PrimaryIndexSize=182

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=138

LogPakFile: OnPakFileMounted2Time == 0.000020

LogPakFile: PakFile PrimaryIndexSize=184

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=142

LogPakFile: OnPakFileMounted2Time == 0.000021

LogPakFile: PakFile PrimaryIndexSize=183

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=140

LogPakFile: OnPakFileMounted2Time == 0.000023

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000024

LogPakFile: PakFile PrimaryIndexSize=188

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=150

LogPakFile: OnPakFileMounted2Time == 0.000025

LogPakFile: PakFile PrimaryIndexSize=190

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=154

LogPakFile: OnPakFileMounted2Time == 0.000026

LogPakFile: PakFile PrimaryIndexSize=187

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000027

LogPakFile: PakFile PrimaryIndexSize=189

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=152

LogPakFile: OnPakFileMounted2Time == 0.000028

LogPakFile: PakFile PrimaryIndexSize=183

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=140

LogPakFile: OnPakFileMounted2Time == 0.000030

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000031

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000032

LogPakFile: PakFile PrimaryIndexSize=187

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=148

LogPakFile: OnPakFileMounted2Time == 0.000033

LogPakFile: PakFile PrimaryIndexSize=183

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=140

LogPakFile: OnPakFileMounted2Time == 0.000034

LogPakFile: PakFile PrimaryIndexSize=186

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=146

LogPakFile: OnPakFileMounted2Time == 0.000035

LogPakFile: PakFile PrimaryIndexSize=188

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=150

LogPakFile: OnPakFileMounted2Time == 0.000036

LogPakFile: PakFile PrimaryIndexSize=185

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=144

LogPakFile: OnPakFileMounted2Time == 0.000037

LogPakFile: PakFile PrimaryIndexSize=192

LogPakFile: PakFile PathHashIndexSize=101

LogPakFile: PakFile FullDirectoryIndexSize=158

LogPakFile: OnPakFileMounted2Time == 0.000039

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘AddContentDialog’ in 0.0002 seconds. Added 0 classes and 0 folders.

LogSlate: Took 0.000854 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)

LogSlate: Took 0.001015 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)

LogSlate: Took 0.000710 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)

LogSlate: Took 0.000735 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)

LogRenderer: Reallocating scene render targets to support 2556x952 Format 10 NumSamples 1 (Frame:1).

LogNativeClassHierarchy: Verbose: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0002 seconds. Added 0 classes and 0 folders.

LogLoad: (Engine Initialization) Total time: 21.12 seconds

LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds

LogInit: First time updating LLM stats…

LogAssetRegistry: Asset discovery search completed in 11.7525 seconds

LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)

LogContentStreaming: Texture pool size now 1000 MB

LogSlate: Took 0.005704 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (167K)

LogSlate: Window ‘Plugins’ being destroyed

LogSlate: Window ‘Plugins’ being destroyed

LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.

LogRenderer: Reallocating scene render targets to support 2556x1292 Format 10 NumSamples 1 (Frame:2441).

LogSlate: Took 0.005482 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf’ (158K)

Running F:/IGRE/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/ToonTanks.uproject” -game -rocket -progress

Discovering modules, targets and source code for project…

Binding IntelliSense data…

Binding IntelliSense data… 100%

Writing project files…

Writing project files… 100%

LogHotReload: Recompiling module ToonTanks…

Candidate modules for hot reload:

ToonTanks

Launching UnrealBuildTool… [F:/IGRE/UE_4.26/Engine/Binaries/DotNET/UnrealBuildTool.exe -ModuleWithSuffix=ToonTanks,1294 ToonTanksEditor Win64 Development -Project=“E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/ToonTanks.uproject” “E:/PROGRAMI/UDEMY-COURSES/Resources/ToonTanks/ToonTanks.uproject” -IgnoreJunk]

Creating makefile for ToonTanksEditor (no existing makefile)

Parsing headers for ToonTanksEditor

Running UnrealHeaderTool “E:\PROGRAMI\UDEMY-COURSES\Resources\ToonTanks\ToonTanks.uproject” “E:\PROGRAMI\UDEMY-COURSES\Resources\ToonTanks\Intermediate\Build\Win64\ToonTanksEditor\Development\ToonTanksEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog="C:\Users\Mojster\AppData\Local\Unre

alBuildTool\Log_UHT.txt" -installed

Reflection code generated for ToonTanksEditor in 13,7032779 seconds

Building ToonTanksEditor…

Using Visual Studio 2019 14.28.29910 toolchain (E:\PROGRAMI\VisualStudio\VC\Tools\MSVC\14.28.29910) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).

Building 9 actions with 12 processes…

[1/9] Default.rc2

[2/9] SharedPCH.Engine.ShadowErrors.cpp

[3/9] PawnBase.cpp

E:\PROGRAMI\UDEMY-COURSES\Resources\ToonTanks\Source\ToonTanks\Pawns\PawnBase.cpp(4): fatal error C1083: Cannot open include file: ‘Pawns/PawnBase.h’: No such file or directory

[4/9] ToonTanks.cpp

[5/9] ToonTanks.init.gen.cpp

[6/9] PawnBase.gen.cpp

CompilerResultsLog: New page: Compilation - 4. mar. 2021 18:56:55

CompilerResultsLog: Creating makefile for ToonTanksEditor (no existing makefile)

CompilerResultsLog: Parsing headers for ToonTanksEditor

CompilerResultsLog: Running UnrealHeaderTool “E:\PROGRAMI\UDEMY-COURSES\Resources\ToonTanks\ToonTanks.uproject” “E:\PROGRAMI\UDEMY-COURSES\Resources\ToonTanks\Intermediate\Build\Win64\ToonTanksEditor\Development\ToonTanksEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog="C:\Users\Mojste

r\AppData\Local\UnrealBuildTool\Log_UHT.txt" -installed

CompilerResultsLog: Reflection code generated for ToonTanksEditor in 13,7032779 seconds

CompilerResultsLog: Building ToonTanksEditor…

CompilerResultsLog: Using Visual Studio 2019 14.28.29910 toolchain (E:\PROGRAMI\VisualStudio\VC\Tools\MSVC\14.28.29910) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).

CompilerResultsLog: Building 9 actions with 12 processes…

CompilerResultsLog: [1/9] Default.rc2

CompilerResultsLog: [2/9] SharedPCH.Engine.ShadowErrors.cpp

CompilerResultsLog: [3/9] PawnBase.cpp

CompilerResultsLog: E:\PROGRAMI\UDEMY-COURSES\Resources\ToonTanks\Source\ToonTanks\Pawns\PawnBase.cpp(4): fatal error C1083: Cannot open include file: ‘Pawns/PawnBase.h’: No such file or directory

CompilerResultsLog: [4/9] ToonTanks.cpp

CompilerResultsLog: [5/9] ToonTanks.init.gen.cpp

CompilerResultsLog: [6/9] PawnBase.gen.cpp

LogMainFrame: MainFrame: Module compiling took 42.261 seconds

LogSlate: Window ‘Message’ being destroyed

Message dialog closed, result: Yes, title: Message, text: Successfully added class ‘PawnBase’, however you must recompile the ‘ToonTanks’ module before it will appear in the Content Browser. Failed to compile newly created game module.

Would you like to open the Output Log to see more details?

LogSlate: Window ‘Add C++ Class’ being destroyed

Unreal doesn’t properly handle subdirectories in generated code. If you opt to use Public/Private folders then it should properly handle it but not when you don’t.

As the header is in the same directory as the .cpp you should change that line to just

#include "PawnBase.h"

Problem is that there is/was no Pawns directory. I deleted project and created new folder and now it created c++ pawn files without complaining.
I just changed path from ToonTanks… to ToonTanksNew lol…

Must be one of those days for unreal when it just doesn’t want to cooperate. If i run into another problem i’ll let you know.

@DanM - Thank You Very Much!

And i see that if i continued with lecture Rob actually explains how to solve this problem literally 15 seconds later :slight_smile:

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