Patrol Guards won't move

After resetting my repository to use the dynamic/static model, my patrolling guards won’t budge from their spots, and only eerily turn towards me when I’m within their perception radius, following my position by rotating in their spots, with aiming fully functional.

Here’s my repo:


Just moved your navmesh up and down to regenerate it. Works fine now.

This wasn’t even an issue it seems :no_mouth:

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