Hi,
I’m able to have the particles start upon collision with the ground, but for some reason the stop method does not seem to do anything. I must be missing something.
Hi,
I’m able to have the particles start upon collision with the ground, but for some reason the stop method does not seem to do anything. I must be missing something.
You have a typo. It should be OnCollisionExit2D
, not OncollisionExit2D
. C# is case-sensitive.
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