Anyone have an idea on how i could emit a sound each time a particle system emit a particle. like eace time an arrow is shot, we hear the sound ?
There are several ways to achieve that, you could control the particles via code, if it is something like an arrow you could create a code that controls when it fires, playing the particle system and the sound at the same time.
If you need a system that plays the sound when a particle is created without manipulating the particle system itself (just accessing the data), here are some neat answers you could try:
https://answers.unity.com/questions/693044/play-sound-on-particle-emit-sub-emitter.html
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