Parent class automatically removed when i reopened my ue5 editor


i found this solution it says try renaming the class but idk which class name i have to change and i use vscode

In the past i’ve had somethign simliar happen so i gave up and created a new class and copied my code across, which fixed it.

i’ve not figured out a safe way to rename or move classes - but im sure someone here will.

also i placed PawnTank and PawnTurret in ViewPort and they all are also not there

i have also created new one and delete previous one but same issue comes again

I think at that stage i’d do this other trick where you get unreal to rebuild stuff.
i cant recall what people call it, but you go through file explorer on you rcomputer and delte the temporary folders that get created.

i coudl be wrong but i think its these:
image

Yeah found it mentioned as a small step in another issue here:

Regenerate Project Files

Delete the Saved , Intermediate , and Binaries folders in your project folder. Then right-click Final.uproject and select Generate Visual Studio Project files . Once it completes, double-click the Final.uproject to open the project, and click Yes when it prompts you to rebuild missing modules. If you run into any build errors, open up Final.sln and build to see if you missed anything.

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