Packaged project crashes on open

for some reason my buildt project is crashing when i try to open it.
What problem can it be?

The Log is here:

Log file open, 06/04/22 17:49:16
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
LogCore: Display: UnrealTraceServer: Unable to launch the trace store with '"../../../Engine//Binaries/Win64/UnrealTraceServer.exe" fork' (00000002)
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20280985"
LogCsvProfiler: Display: Metadata set : engineversion="5.0.2-20280985+++UE5+Release-5.0"
LogCsvProfiler: Display: Metadata set : commandline="" ToonTanks""
LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.1706] "
LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 1600 Six-Core Processor"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : loginid="5c4e90c842875e0a478ed8844f7e7314"
LogCsvProfiler: Display: Metadata set : llm="0"
LogIoDispatcher: Display: Reading toc: ../../../ToonTanks/Content/Paks/global.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../ToonTanks/Content/Paks/global.utoc' in location slot 0
LogPakFile: Display: Initialized I/O dispatcher file backend. Mounted the global container: ../../../ToonTanks/Content/Paks/global.utoc
LogPakFile: Display: Found Pak file ../../../ToonTanks/Content/Paks/ToonTanks-Windows.pak attempting to mount.
LogPakFile: Display: Mounting pak file ../../../ToonTanks/Content/Paks/ToonTanks-Windows.pak.
LogIoDispatcher: Display: Reading toc: ../../../ToonTanks/Content/Paks/ToonTanks-Windows.utoc
LogIoDispatcher: Display: Toc signature hash: 0000000000000000000000000000000000000000
LogIoDispatcher: Display: Mounting container '../../../ToonTanks/Content/Paks/ToonTanks-Windows.utoc' in location slot 0
LogPakFile: Display: Mounted IoStore container "../../../ToonTanks/Content/Paks/ToonTanks-Windows.utoc"
LogPakFile: Display: Mounted Pak file '../../../ToonTanks/Content/Paks/ToonTanks-Windows.pak', mount point: '../../../'
LogPlatformFile: Not using cached read wrapper
LogStats: Stats thread started at 0.170442
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
         Session CrashGUID >   UECC-Windows-41D9A2AA45789EF2FB1B3D8679946A1C
         Session CrashGUID >====================================================
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin MatineeToLevelSequence
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin RuntimePhysXCooking
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../../Engine/Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogInit: Using libcurl 7.55.1-DEV
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.1.1
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
LogInit:  - LocalHostAddr = Default
LogInit:  - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogInit: Build: ++UE5+Release-5.0-CL-20280985
LogInit: Engine Version: 5.0.2-20280985+++UE5+Release-5.0
LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0
LogInit: Net CL: 19505902
LogInit: OS: Windows 10 (21H2) [10.0.19044.1706] (), CPU: AMD Ryzen 5 1600 Six-Core Processor            , GPU: NVIDIA GeForce GTX 1060 3GB
LogInit: Compiled (64-bit): May 20 2022 16:06:35
LogInit: Compiled with Visual C++: 19.29.30138.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.0
LogInit: Command Line: 
LogInit: Base Directory: D:/Tutorials/ToonTanksProjectSetup_4.25/ToonTanks/Build/Windows/ToonTanks/Binaries/Win64/
LogInit: Allocator: binned2
LogInit: Installed Engine Build: 0
LogDevObjectVersion: Number of dev versions registered: 36
LogDevObjectVersion:   Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 13
LogDevObjectVersion:   Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 0
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59
LogDevObjectVersion:   FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3
LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion:   Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion:   Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion:   Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion:   Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion:   Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion:   UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59
LogDevObjectVersion:   UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36
LogDevObjectVersion:   UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion:   UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion:   Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion:   UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: true, Async Loading Thread: true, Async Post Load: true
LogStreaming: Display: AsyncLoading2 - Initialized
LogInit: Object subsystem initialized
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2022.06.04-15.49.16:607][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2022.06.04-15.49.16:607][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2022.06.04-15.49.16:607][  0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2022.06.04-15.49.16:623][  0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2022.06.04-15.49.16:716][  0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
[2022.06.04-15.49.16:718][  0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
[2022.06.04-15.49.16:718][  0]LogD3D11RHI: D3D11 max allowed feature level: 11_1
[2022.06.04-15.49.16:718][  0]LogD3D11RHI: D3D11 adapters:
[2022.06.04-15.49.16:719][  0]LogD3D11RHI: Testing D3D11 Adapter 0:
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 3GB
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     VendorId    : 10de
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     DeviceId    : 1c02
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     SubSysId    : 37241458
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     Revision    : 00a1
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     DedicatedVideoMemory : 3133145088 bytes
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     SharedSystemMemory : 8564955136 bytes
[2022.06.04-15.49.16:719][  0]LogD3D11RHI:     AdapterLuid : 0 51160
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GTX 1060 3GB' (Feature Level 11_1)
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:       2988/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
[2022.06.04-15.49.16:846][  0]LogD3D11RHI: Testing D3D11 Adapter 1:
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     Description : Microsoft Basic Render Driver
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     VendorId    : 1414
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     DeviceId    : 008c
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     SubSysId    : 0000
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     Revision    : 0000
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     DedicatedVideoMemory : 0 bytes
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     SharedSystemMemory : 8564955136 bytes
[2022.06.04-15.49.16:846][  0]LogD3D11RHI:     AdapterLuid : 0 54149
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_1)
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:       0/0/8168 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2022.06.04-15.49.16:849][  0]LogD3D11RHI: Chosen D3D11 Adapter:
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 3GB
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     VendorId    : 10de
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     DeviceId    : 1c02
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     SubSysId    : 37241458
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     Revision    : 00a1
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     DedicatedVideoMemory : 3133145088 bytes
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     SharedSystemMemory : 8564955136 bytes
[2022.06.04-15.49.16:849][  0]LogD3D11RHI:     AdapterLuid : 0 51160
[2022.06.04-15.49.16:849][  0]LogInit: Selected Device Profile: [Windows]
[2022.06.04-15.49.16:849][  0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [Windows]
[2022.06.04-15.49.16:849][  0]LogHAL: Display: Platform has ~ 16 GB [17129910272 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2022.06.04-15.49.16:850][  0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2022.06.04-15.49.16:850][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2022.06.04-15.49.16:850][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2022.06.04-15.49.16:850][  0]LogInit: Computer: DESKTOP-UP9EG9D
[2022.06.04-15.49.16:850][  0]LogInit: User: Göndi
[2022.06.04-15.49.16:850][  0]LogInit: CPU Page size=4096, Cores=6
[2022.06.04-15.49.16:850][  0]LogInit: High frequency timer resolution =10.000000 MHz
[2022.06.04-15.49.16:850][  0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
[2022.06.04-15.49.16:850][  0]LogMemory: Platform Memory Stats for Windows
[2022.06.04-15.49.16:850][  0]LogMemory: Process Physical Memory: 135.18 MB used, 141.71 MB peak
[2022.06.04-15.49.16:850][  0]LogMemory: Process Virtual Memory: 120.14 MB used, 120.14 MB peak
[2022.06.04-15.49.16:850][  0]LogMemory: Physical Memory: 8657.00 MB used,  7679.36 MB free, 16336.36 MB total
[2022.06.04-15.49.16:850][  0]LogMemory: Virtual Memory: 19037.24 MB used,  9075.12 MB free, 28112.36 MB total
[2022.06.04-15.49.16:850][  0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2022.06.04-15.49.16:860][  0]LogWindows: WindowsPlatformFeatures enabled
[2022.06.04-15.49.16:860][  0]LogInit: Physics initialised using underlying interface: Chaos
[2022.06.04-15.49.16:861][  0]LogInit: Using OS detected language (hu-HU).
[2022.06.04-15.49.16:861][  0]LogInit: Using OS detected locale (hu-HU).
[2022.06.04-15.49.16:861][  0]LogTextLocalizationManager: No localization for 'hu-HU' exists, so 'en' will be used for the language.
[2022.06.04-15.49.16:861][  0]LogTextLocalizationManager: No localization for 'hu-HU' exists, so 'en' will be used for the locale.
[2022.06.04-15.49.16:895][  0]LogWindowsTextInputMethodSystem: Available input methods:
[2022.06.04-15.49.16:895][  0]LogWindowsTextInputMethodSystem:   - magyar (Magyarország) - (Keyboard).
[2022.06.04-15.49.16:895][  0]LogWindowsTextInputMethodSystem:   - angol (Egyesült Államok) - (Keyboard).
[2022.06.04-15.49.16:895][  0]LogWindowsTextInputMethodSystem:   - angol (Egyesült Államok) - (Keyboard).
[2022.06.04-15.49.16:895][  0]LogWindowsTextInputMethodSystem: Activated input method: magyar (Magyarország) - (Keyboard).
[2022.06.04-15.49.16:917][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
[2022.06.04-15.49.16:918][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
[2022.06.04-15.49.16:940][  0]LogD3D11RHI: Creating new Direct3DDevice
[2022.06.04-15.49.16:940][  0]LogD3D11RHI:     GPU DeviceId: 0x1c02 (for the marketing name, search the web for "GPU Device Id")
[2022.06.04-15.49.16:940][  0]LogWindows: Attached monitors:
[2022.06.04-15.49.16:940][  0]LogWindows:     resolution: 1920x1080, work area: (1920, 0) -> (3840, 1040), device: '\\.\DISPLAY1'
[2022.06.04-15.49.16:940][  0]LogWindows:     resolution: 1920x1080, work area: (0, 0) -> (1920, 1040), device: '\\.\DISPLAY2' [PRIMARY]
[2022.06.04-15.49.16:940][  0]LogWindows: Found 2 attached monitors.
[2022.06.04-15.49.16:940][  0]LogWindows: EnumDisplayDevices:
[2022.06.04-15.49.16:941][  0]LogWindows:    0. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:1), name: '\\.\DISPLAY1'
[2022.06.04-15.49.16:941][  0]LogWindows:    1. 'NVIDIA GeForce GTX 1060 3GB' (P:1 D:1), name: '\\.\DISPLAY2'
[2022.06.04-15.49.16:941][  0]LogWindows:    2. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0), name: '\\.\DISPLAY3'
[2022.06.04-15.49.16:941][  0]LogWindows:    3. 'NVIDIA GeForce GTX 1060 3GB' (P:0 D:0), name: '\\.\DISPLAY4'
[2022.06.04-15.49.16:942][  0]LogWindows: DebugString: FoundDriverCount:4 
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GTX 1060 3GB
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:   Driver Version: 512.15 (internal:30.0.15.1215, unified:512.15)
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:      Driver Date: 3-17-2022
[2022.06.04-15.49.16:942][  0]LogRHI: Texture pool is 2091 MB (70% of 2988 MB)
[2022.06.04-15.49.16:942][  0]LogD3D11RHI: Creating D3DDevice using adapter:
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     Description : NVIDIA GeForce GTX 1060 3GB
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     VendorId    : 10de
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     DeviceId    : 1c02
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     SubSysId    : 37241458
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     Revision    : 00a1
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     DedicatedVideoMemory : 3133145088 bytes
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     DedicatedSystemMemory : 0 bytes
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     SharedSystemMemory : 8564955136 bytes
[2022.06.04-15.49.16:942][  0]LogD3D11RHI:     AdapterLuid : 0 51160
[2022.06.04-15.49.17:029][  0]LogD3D11RHI: RHI has support for 64 bit atomics
[2022.06.04-15.49.17:029][  0]LogD3D11RHI: Async texture creation enabled
[2022.06.04-15.49.17:029][  0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported
[2022.06.04-15.49.17:029][  0]LogD3D11RHI: Array index from any shader is supported
[2022.06.04-15.49.17:057][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2022.06.04-15.49.17:058][  0]LogRHI: GeForceNow SDK initialized: 0
[2022.06.04-15.49.17:065][  0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0.
[2022.06.04-15.49.17:066][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library Global. Total 4119 unique shaders.
[2022.06.04-15.49.17:066][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global
[2022.06.04-15.49.17:066][  0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1
[2022.06.04-15.49.17:067][  0]LogTemp: Display: Clearing the OS Cache
[2022.06.04-15.49.17:084][  0]LogSlate: Using FreeType 2.10.0
[2022.06.04-15.49.17:085][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2022.06.04-15.49.17:149][  0]LogShaderLibrary: Display: Using IoDispatcher for shader code library ToonTanks. Total 1498 unique shaders.
[2022.06.04-15.49.17:149][  0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library ToonTanks
[2022.06.04-15.49.17:149][  0]LogShaderLibrary: Display: Logical shader library 'ToonTanks' has been created, components 1
[2022.06.04-15.49.17:149][  0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile.
[2022.06.04-15.49.17:149][  0]LogRHI: Display: Failed to open default shader pipeline cache for ToonTanks using shader platform 0.
[2022.06.04-15.49.17:149][  0]LogInit: Using OS detected language (hu-HU).
[2022.06.04-15.49.17:149][  0]LogInit: Using OS detected locale (hu-HU).
[2022.06.04-15.49.17:150][  0]LogTextLocalizationManager: No localization for 'hu-HU' exists, so 'en' will be used for the language.
[2022.06.04-15.49.17:150][  0]LogTextLocalizationManager: No localization for 'hu-HU' exists, so 'en' will be used for the locale.
[2022.06.04-15.49.17:151][  0]LogAssetRegistry: FAssetRegistry took 0.0013 seconds to start up
[2022.06.04-15.49.17:284][  0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages
[2022.06.04-15.49.17:285][  0]LogInit: Selected Device Profile: [Windows]
[2022.06.04-15.49.17:285][  0]LogDeviceProfileManager: Active device profile: [000002223E113400][0000022228B79D90 50] Windows
[2022.06.04-15.49.17:285][  0]LogDeviceProfileManager: Profiles: [000002223E113400][0000022228B79D90 50] Windows, 
[2022.06.04-15.49.17:285][  0]LogCsvProfiler: Display: Metadata set : deviceprofile="Windows"
[2022.06.04-15.49.17:315][  0]LogNetVersion: ToonTanks 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 599592867)
[2022.06.04-15.49.17:345][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.06.04-15.49.17:345][  0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2022.06.04-15.49.17:352][  0]LogPackageLocalizationCache: Processed 24 localized package path(s) for 1 prioritized culture(s) in 0.000113 seconds
[2022.06.04-15.49.17:365][  0]LogMoviePlayer: Initializing movie player
[2022.06.04-15.49.17:366][  0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B1A9607047A58CFF1232EC89E78F016B | Instance: F37FE5DC4551236037778E8B7F70F36A (DESKTOP-UP9EG9D-12748).
[2022.06.04-15.49.17:368][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2022.06.04-15.49.17:375][  0]LogUObjectArray: 17462 objects as part of root set at end of initial load.
[2022.06.04-15.49.17:375][  0]LogUObjectArray: 4 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set.
[2022.06.04-15.49.17:375][  0]LogUObjectAllocator: 3837520 out of 0 bytes used by permanent object pool.
[2022.06.04-15.49.17:375][  0]LogUObjectArray: CloseDisregardForGC: 17462/17462 objects in disregard for GC pool
[2022.06.04-15.49.17:375][  0]LogStreaming: Display: AsyncLoading2 - Thread Started: true, IsInitialLoad: false
[2022.06.04-15.49.17:377][  0]LogEngine: Initializing Engine...
[2022.06.04-15.49.17:378][  0]LogStats: UGameplayTagsManager::InitializeManager -  0.000 s
[2022.06.04-15.49.17:401][  0]LogStreaming: Display: AsyncLoading2 - InitialLoad Finalized: 17186 script object entries in 471.18 KB
[2022.06.04-15.49.17:401][  0]LogInit: Initializing FReadOnlyCVARCache
[2022.06.04-15.49.17:401][  0]LogAudio: Display: Initializing Audio Device Manager...
[2022.06.04-15.49.17:401][  0]LogAudio: Display: Loading Default Audio Settings Objects...
[2022.06.04-15.49.17:402][  0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2022.06.04-15.49.17:402][  0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2022.06.04-15.49.17:402][  0]LogAudio: Display: Audio Device Manager Initialized
[2022.06.04-15.49.17:402][  0]LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: 	Sample Rate:						  48000
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size Requested: 1024
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: 	Callback Buffer Frame Size To Use:	  1024
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: 	Number of buffers to queue:			  2
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: 	Max Channels (voices):				  0
[2022.06.04-15.49.17:402][  0]LogAudioMixer: Display: 	Number of Async Source Workers:		  0
[2022.06.04-15.49.17:403][  0]LogAudio: Display: AudioDevice MaxSources: 32
[2022.06.04-15.49.17:403][  0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2022.06.04-15.49.17:403][  0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2022.06.04-15.49.17:403][  0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2022.06.04-15.49.17:455][  0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2022.06.04-15.49.17:456][  0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
[2022.06.04-15.49.17:494][  0]LogAudioMixer: Display: Using Audio Hardware Device Hangszórók ([AV] Samsung Soundbar A4-Series Stereo)
[2022.06.04-15.49.17:494][  0]LogAudioMixer: Display: Initializing Sound Submixes...
[2022.06.04-15.49.17:495][  0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
[2022.06.04-15.49.17:495][  0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
[2022.06.04-15.49.17:497][  0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
[2022.06.04-15.49.17:497][  0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
[2022.06.04-15.49.17:497][  0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
[2022.06.04-15.49.17:497][  0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
[2022.06.04-15.49.17:497][  0]LogInit: FAudioDevice initialized.
[2022.06.04-15.49.17:498][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2022.06.04-15.49.17:498][  0]LogInit: Texture streaming: Enabled
[2022.06.04-15.49.17:498][  0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
[2022.06.04-15.49.17:505][  0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2022.06.04-15.49.17:507][  0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
[2022.06.04-15.49.17:508][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
[2022.06.04-15.49.17:509][  0]LogInit: Display: Game Engine Initialized.
[2022.06.04-15.49.17:509][  0]LogInit: Display: Starting Game.
[2022.06.04-15.49.17:509][  0]LogNet: Browse: /Game/Maps/Main?Name=Player
[2022.06.04-15.49.17:509][  0]LogLoad: LoadMap: /Game/Maps/Main?Name=Player
[2022.06.04-15.49.17:509][  0]LogWorld: BeginTearingDown for /Temp/Untitled_0
[2022.06.04-15.49.17:509][  0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
[2022.06.04-15.49.17:510][  0]LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated
[2022.06.04-15.49.17:513][  0]LogStreaming: Display: 0.008 ms (0.004+0.004) ms for processing 27/27 objects in NotifyUnreachableObjects( Queued=0, Async=0). Removed 0/1 (73->73 tracked) packages and 0/26 (76->76 tracked) public exports.
[2022.06.04-15.49.17:514][  0]LogAudio: Display: Audio Device unregistered from world 'None'.
[2022.06.04-15.49.17:516][  0]LogUObjectHash: Compacting FUObjectHashTables data took   0.62ms
[2022.06.04-15.49.17:528][  0]LogWindows: Windows GetLastError: A művelet sikeresen befejeződött. (0)
[2022.06.04-15.49.22:419][  0]LogWindows: Could not start crash report client using ../../../Engine/Binaries/Win64/CrashReportClient-Win64-Debug.exe
[2022.06.04-15.49.22:419][  0]LogMemory: Platform Memory Stats for Windows
[2022.06.04-15.49.22:419][  0]LogMemory: Process Physical Memory: 326.36 MB used, 328.84 MB peak
[2022.06.04-15.49.22:419][  0]LogMemory: Process Virtual Memory: 408.29 MB used, 408.93 MB peak
[2022.06.04-15.49.22:419][  0]LogMemory: Physical Memory: 8832.68 MB used,  7503.68 MB free, 16336.36 MB total
[2022.06.04-15.49.22:419][  0]LogMemory: Virtual Memory: 19357.01 MB used,  8755.35 MB free, 28112.36 MB total
[2022.06.04-15.49.22:419][  0]Message dialog closed, result: Ok, title: The UE5-ToonTanks Game has crashed and will close, text: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 1245] 
ObjectSerializationError: /Game/Maps/Main (0xF9625725C96E9F48) /Game/Maps/Main (0xF9625725C96E9F48) - BP_PawnTurret_C /Game/Maps/Main.Main:PersistentLevel.BP_PawnTurret_C_1: Bad name index 2305/53.





[2022.06.04-15.49.22:419][  0]LogThreadingWindows: Error: Runnable thread FAsyncLoadingThread crashed.
[2022.06.04-15.49.22:419][  0]LogWindows: Error: === Critical error: ===
[2022.06.04-15.49.22:419][  0]LogWindows: Error: 
[2022.06.04-15.49.22:419][  0]LogWindows: Error: Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp] [Line: 1245] 
[2022.06.04-15.49.22:419][  0]LogWindows: Error: ObjectSerializationError: /Game/Maps/Main (0xF9625725C96E9F48) /Game/Maps/Main (0xF9625725C96E9F48) - BP_PawnTurret_C /Game/Maps/Main.Main:PersistentLevel.BP_PawnTurret_C_1: Bad name index 2305/53.
[2022.06.04-15.49.22:420][  0]LogWindows: Error: 
[2022.06.04-15.49.22:420][  0]LogWindows: Error: 
[2022.06.04-15.49.22:420][  0]LogWindows: Error: 
[2022.06.04-15.49.22:420][  0]LogWindows: Error: 
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc58b7b7 ToonTanks.exe!FExportArchive::HandleBadNameIndex() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc54c237 ToonTanks.exe!FExportArchive::operator<<() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc670958 ToonTanks.exe!SerializeUnversionedProperties() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc771522 ToonTanks.exe!UObject::SerializeScriptProperties() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc771251 ToonTanks.exe!UObject::Serialize() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc7710c0 ToonTanks.exe!UObject::Serialize() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6e08fcfb4 ToonTanks.exe!AActor::Serialize() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc571110 ToonTanks.exe!FAsyncPackage2::EventDrivenSerializeExport() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc5784a0 ToonTanks.exe!FAsyncPackage2::Event_ProcessExportBundle() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc57c0d3 ToonTanks.exe!FEventLoadNode2::Execute() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc595dd6 ToonTanks.exe!FAsyncLoadEventQueue2::PopAndExecute() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc5b5094 ToonTanks.exe!FAsyncLoadingThread2::Run() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc49161b ToonTanks.exe!FRunnableThreadWin::Run() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007ff6dc48a290 ToonTanks.exe!FRunnableThreadWin::GuardedRun() []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007fff3e1f7034 KERNEL32.DLL!UnknownFunction []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: [Callstack] 0x00007fff3fde2651 ntdll.dll!UnknownFunction []
[2022.06.04-15.49.22:420][  0]LogWindows: Error: 
[2022.06.04-15.49.22:420][  0]LogWindows: Error: Crash in runnable thread FAsyncLoadingThread
[2022.06.04-15.49.22:426][  0]LogExit: Executing StaticShutdownAfterError
[2022.06.04-15.49.22:426][  0]LogWindows: FPlatformMisc::RequestExit(1)
[2022.06.04-15.49.22:426][  0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3)
[2022.06.04-15.49.22:426][  0]LogCore: Engine exit requested (reason: Win RequestExit)
[2022.06.04-15.49.22:467][  0]Log file closed, 06/04/22 17:49:22

Looks like there might be an error in BP_PawnTurret. You may need to fix the error and recompile the BP.

weird. because PIE works just fine. ill look at a recompile then.

PIE will still run with BP errors but usually shows a warning first.

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