Packaged game goes to full screen unable to resize

After packaging the game for Windows x64 and launch, it goes to full screen without a way to resize the window. Is there a setting that should be set prior to packaging?

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I also had this problem. This is a dupe post btw but I’ll reply here about what I found.

https://answers.unrealengine.com/questions/670355/packaged-game-starts-fullscreen.html

Cheers!

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