I was actually able to use BeginPlay without using override or Super::
So why exactly do we use them?
Because I’m able to just use ATankPlayerController::BeginPlay()
and there will be zero errors, not even warnings.
I was actually able to use BeginPlay without using override or Super::
So why exactly do we use them?
Because I’m able to just use ATankPlayerController::BeginPlay()
and there will be zero errors, not even warnings.