Hello there everyone especially the GameDev.tv,
I couldn’t quite grasp how selecting the character’s body FIRST then the armature works when parenting, but then selecting the bone FIRST then the TV head works as well.
My guess is because of different functions, first one is Armature with weights, and the next one is Bones. It might be how Blender works but I’m not getting the logic why the selection order is different for both cases.
Loving your content! Thanks!
Erik