After watching and following along with the Retopology section, I decided to go with a manual retopology for the body and hopefully can bake from multi-res for all the armour pieces. Simply because the amount of work just to fix the automatic retopo was about the same amount of work to just manually retopo it…, and manually you have far more control and it comes out sooo much cleaner!
The one thing that caught me off guard was how hard it was to retopo the hand!! Holy Universe, it took me almost as much time just to do the hand as the rest of the body! Maybe even longer… I lost track of time lol. Hopefully that is something I can get better at as I’m not a huge fan of the retopo/baking stage, even less so of spending many hours on a single body part!
In the end I think it was worth it as I learned a great deal about topology, and it turned out nice and clean! Plus, I wanted to see if I could do it.
Anyways here’s my Retopologized Orc body!