Orc - Armour Sculpt

Took a couple days off to visit family, but was glad to come home and finish this guy off! Had way too much fun sculpting this, but looking forward to painting now. :slight_smile:

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Great detail, that’s for sure. I look forward to seeing it painted. :slightly_smiling_face:

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The details are very high. I hope it will not disturb your next challenge, painting this monster project.
I think it’s your designers choice, not to add horns on the head? (no need for)

Can it be that the backside of the boots is not mirrored? No problem also.

An amazing project! I hope to see you finish it. Because the next steps are also very time-consuming. Retopologize all parts, UV-Mapping all parts. Baking this stuff. Then start painting with a lot of techniques.
I think you need 4K maps …

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Thanks!

Yes, the high level of detail making the next parts more difficult was definitely one of my concerns while doing this. Thankfully I already have some knowledge and experience of how to retopologize from my “Sculpting is awesome” topic days lol, and am fairly familiar with UV unwrapping. So I’m feeling pretty confident I can pull it off.

Most of the armour will be fairly basic retopo work I think, and I noticed during my last retopo job that it didn’t matter so much about the amount of detail on your sculpt. What mattered the most was getting edge and face loops in the correct locations that make sense for the body/objects lines - and especially for UV unwrapping. Marking the seams properly is what i predict will cause me the most trouble… and I agree that I will probably end up using 4k maps. After all, why cheap out now after doing all this detail :crazy_face:

Either way I look forward to the challenge and the learning opportunities it brings! Besides… my goal is to get as much detail in as possible, and push my skills and knowledge to the limit!

Edit: I think you are right about the boots! I can’t believe I missed that haha, thanks for pointing it out :slight_smile:

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:+1: :ok_hand:

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Wow this is looking great! Nice work. Can’t wait to see more.

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Thanks man!, about to start retopo soon. Hopefully all goes as planned and I can get to the painting soon!

An awesome piece of work and a lot of engaging hours. Amazing !!!

Great project.

Hey, thanks guys. :slight_smile: I’ve been slacking off over the summer, but I recently updated and posted it on sketchfab. Here’s a link if you want to take a look at the “Finished” version.

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Amazing details, even when you zoom in.
Stitches, fist knuckles, teeth, veins, chains, muscle structure, loincloth, scars. all in high detail.
It’s a mean-looking dude!
So much work.

For me, maximum of :+1::+1::+1::+1::+1:

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Awesome, thank you very much!

I’ve been studying some of the best (In my opinion) models on sketchfab and the like, trying to understand how those people managed to create such amazing work, and how I can emulate it. It’s truly amazing how much effort and time some of these artists must put into their work, just like you say with stitches, teeth, scars, buckles, jewelry etc, all of this takes a lot of time and hard work. This orc is kinda there, but still needs more work to truly come close to rivaling those great artworks! Hopefully my next characters will be even more detailed!

Thanks again eh :slight_smile:

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I am amazed by the detailing you gave to character. Truly an awesome piece of art. I can feel the veins you gave to the character. The belts lion’s cloth and every bone is just beautifully sculpted. Loved it :heart_eyes:.

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