OpenGL 3.3

Nooooooo! My laptop has an old Intel HD 3000 graphics card. Doesn’t support OpenGL 3.3, so Blender 2.8 won’t work with it.

I guess I’ll just have to wait until I get back from vacation and can use my desktop machine… :frowning:

(Even the menus are different enough from 2.79 that I don’t want to “squint” to try to not use 2.8 in the meantime.)

I had the same problem with the latest Godot.

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