OpenDoor Isuess

After I build I get 4 errors.
OpenDoor()
Is Identifier “OpenDoor” Is Undefined

OpenDoor: Identifier not found

Severity Code Description Project File Line Suppression State
Error MSB3075 The command ““C:\Program Files\Epic Games\UE_4.15\Engine\Build\BatchFiles\Build.bat” building_01Editor Win64 Development “C:\User\Miller\Documents\Unreal Projects\building\building_01\building_01.uproject” -waitmutex” exited with code 5. Please verify that you have sufficient rights to run this command. building_01 C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 41

I have this running as Admin, With all rights active.
everything up to this point works fine…
after the UPROPERTY section…

// Poll the Trigger Volume
// If the ActorThatOpens is in the Volume
if (PressurePlate->IsOverlappingActor(ActorThatOpens))
{
OpenDoor();
}

The part OpenDoor() has the spell check lines under it.

other issue
//Find the owning Actor
AActor* Owner = GetOwner();
// Create a Rotator
FRotator NewRotation = FRotator(0.0f, 90.0f, 0.0f);
// Set the door Rotation
Owner->SetActorRotation(NewRotation);
when you make this into a Extract Function error Could not complete reason unknown. 3 days of trubble shooting… had one complete it, then i got an error after it completed saying “Old way of code” or something like that.

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