using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Hacker : MonoBehaviour
{
int level;
void Start()
{
ShowMainMenu();
}
void ShowMainMenu()
{
Terminal.ClearScreen();
Terminal.WriteLine("What would you like to hack into?");
Terminal.WriteLine("Press 1 for the local library");
Terminal.WriteLine("Press 2 for the police station");
}
void OnuserInput(string input)
{
if(input == "menu")
{
ShowMainMenu();
}
else if(input == "1")
{
level = 1;
StartGames();
}
else
{
Terminal.WriteLine("Select Valid VCalue");
}
}
void StartGames()
{
Terminal.WriteLine("You Select Level" + level);
}
}